Lumines Arise

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Games
Main Franchise
Puzzle Fusion - II - LIVE! - Supernova - Electronic Symphony - Remastered - Arise
Side Games
Block Challenge - PLUS - Puzzle Fusion PC - Online - Touch Fusion - In The House Ibiza '10 - Puzzle & Music - Other Games

Release Information

  • Release date: November 11th, 2025
  • A demo was available from August 26th to September 3rd, 2025.
    • This demo was also available later on, all the way up to the release of the game.
    • A version of this demo was available at Summer Game Fest Play Days, which was on June 7th-9th 2025.
  • Released on PlayStation 5 and PC. Both platforms include VR support.

General Information

  • The game's aesthetics mirror those of Tetris Effect instead of prior Lumines games.
  • The soundtrack is produced by Hydelic.
  • Modes in the game are split into four categories.
    • Journey
    • Playlists
    • Missions, which have been completely reworked
      • Training Missions, for learning the game
      • Challenge Missions, gimmick modes similar to Tetris Effect's Effect modes
    • Multiplayer, which has:
      • Burst Battle
      • Quick Burst
      • Leaderboard League, which contains Time Attack and Digdown mode
  • The requirements to top out have been adjusted. You now need to try to place a block on two max height columns in order to top out.
    • Placing a block on a single max height column will cause only the half not obstructed to enter the field.
  • A new gameplay feature, Burst, has been added.
    • The number attached to the timeline is now a meter for when Burst is activateable.
      • The meter goes up when squares are created.
      • Burst can be activated when the meter is at 50%. It maxes out at 100%, showing "MAX" instead of a number.
    • During Burst, the number on the timeline shows you how many sweeps you have left before Burst ends.
    • Burst prevents your largest square from being cleared for a limited number of sweeps, allowing you to add onto it freely.
    • Squares of opposite color touching the Burst will be removed from the play field and held at the top of the screen when the Burst reaches a new size (for example, growing from 2x2 to 3x3).
  • Avatars have been completely reworked, and are now known as Loomiis.
    • Loomiis are all humanoid.
    • Loomiis are customizable with a variety of interchangeable parts.
    • Loomiis parts can be earned through the Loomii-Pon, by meeting certain criteria/achievements in-game, or by participating in Weekend Loomii-Live events by contributing to reach a score goal before the event ends.
    • Lumines Arise claims to have the most avatars out of the entire series.
      • More avatars will also be added in post-launch updates.
  • A variety of accessibility options that have not been present in previous Lumines games are available.

Skins

Lumines Arise has 40 playable skins across various modes. For the first time, all the skins in Lumines Arise are by the same artist/composer, Hydelic, usually as both Noboru Mutoh and Takako Ishida together. However, several songs are seemingly composed by Takako Ishida alone, presumably without Noboru Mutoh's involvement. These stages are split into nine "Areas", with 4-5 skins per area. In-game, skins are referred to as Stages and have a separate stage name and song name.

Journey Mode

Stage Song Name Artist/Composer
Default
Arise Arise Hydelic ft. Krysta Youngs
Unlockable (Area 1 - Dissonance)
Duo Soul Lighthouse Hydelic
Zero Gravity Ancient Scales Hydelic
The Dark Sky Falls Down Hydelic ft. Luma
Unlockable (Area 2 - Buzz)
Automation Digits Mark I: Awakening Takako Ishida (Hydelic)
Slice & Dice Table Conductor Takako Ishida (Hydelic)
Code X Reboot Hydelic
Chameleon Groove Dreamland Hydelic
Unlockable (Area 3 - Reflection)
Globe Shuffles Hydelic
Goldfish Tango Tender Bloom Hydelic
Sunset Beach Two Lost Stars Hydelic ft. Luma
Mirror Ball 1999 Hydelic
Unlockable (Area 4 - Echo)
Abyssal Deep Swarm Within Takako Ishida (Hydelic)
Snowfall Snow Murmur Takako Ishida (Hydelic)
Time After Time Moments Hydelic
Rain Steps Wash Away Hydelic ft. Kymara
Unlockable (Area 5 - Clash)
Tropical Survival Run It Up Hydelic ft. Jamell Patten & Krysta Youngs
On Eggshells In Black and White Takako Ishida (Hydelic)
Serpent Clash Two Drops Hydelic
Steam Ahead The List Hydelic
Unlockable (Area 6 - Resonance)
Seahorse Sway Echoes in the Dark Hydelic
Digital Human Silent Bell Hydelic
Rise and Fall Sleepless Awakeness Hydelic
Neon Streets Bass Cycles Hydelic
Spider Webs L.O.M. Hydelic
Unlockable (Area 7 - Crescendo)
Island Breeze Find Myself Hydelic
Under The Radar Lost in lights Hydelic
Trance Horizon Better End Hydelic
Love Eternal Losing It Hydelic ft. Honey-B-Sweet
Temple Bells Not Alone Hydelic ft. Sean Christopher
Unlockable (Area 8 - Clarity)
Autumn Fall Remembrance Takako Ishida (Hydelic)
Winding Road Amber Song Hydelic
Star Odyssey Love Hydelic ft. Lindsey Sweat
Candlelight Home Glimmer Takako Ishida (Hydelic)
Hope Blooms Bloom Pulse Takako Ishida (Hydelic)
Unlockable (Area 9 - Destiny)
Beyond Only Human Hydelic ft. Krysta Youngs

Not unlockable

Stage Song Name Artist/Composer
(Tutorial & Training Missions skin) (unnamed) Hydelic
(Challenge "Colorful" skin) (Run It Up) Hydelic ft. Jamell Patten & Krysta Youngs
(Leaderboard League skin) (Bass Cycles) Hydelic
(Burst Battle tiebreaker skin) (unnamed) Hydelic

Trivia

  • Pre-production started during the COVID-19 pandemic.
    • This had an effect on the overarching story and theming of the game.
    • Pre-production mostly consisted of director Takashi Ishihara sketching concept art.
    • The length of pre-production was quoted as "a year or two, easily" by Ishihara.
  • Full-scale production started after Tetris Effect: Connected was finished.
    • As of June 8th, 2025, the game has been in full scale development for at least 3 years.
  • The addition of prior skins was considered, but ultimately rejected due to licensing and thematic issues. If they were added, they likely would've been bonus unlocks or in a side mode.
  • A large amount of inspiration was taken from concepts that were unable to be put into Tetris Effect.
  • Having the DualSense controller react to certain skin features was thought about, but seemingly not implemented.
  • Chameleon Groove was at least partially inspired by old wall art of a chameleon in the Q? Entertainment offices.[1]

Related Links

Announcement trailer

Official website

Steam page